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To avoid reading through thousands of lines of assembly code, and to also see what actually happens during execution, he wrapped the game’s ROM data into py65emu, a Python library emulating the ...
A timer runs in the background, then shocks them with a scary image and a spooky sound after a minute. It’s a pretty solid little prank-game that teaches the basics of loading images and sounds ...
Coding is like telling a computer what to do, and in games, it’s how you make stuff happen. Imagine code as a conversation between the creator and the game.
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