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It’s a big jump in graphics tech and is exciting when you think about the studios and individuals that will find new uses for ray tracing in animation, games, and science simulations.
NVIDIA is introducing NVIDIA RTX, which is the company's latest effort to deliver real-time ray tracing for game engines, a rendering technology considered to be the holy grail of graphics for games.
Microsoft's DirectX Raytracing tools for DirectX 12 make the holy grail of graphics possible: real-time ray tracing effects. And we have the first video to prove it!
Sony has revealed the first details of the next-generation PlayStation 5: the PS5 will support 8K graphics, 3D audio, super fast SSDs, and backwards compatibility with existing PlayStation 4 games ...
With that and ray tracing, there’s certainly growing commonality between realtime and non-realtime renders, and therefore no surprise that things seem like they’re starting to converge. What we need ...
Technically speaking, the concept of ray tracing has existed for as long as digital 3D art has. Of course, rendering realistic light and shadow in a static image is a completely different matter ...
Mobile graphics. Despite not yet having ray tracing, the graphics quality on mobile platforms has been steadily increasing. Producing ever-more realistic graphics using traditional techniques is ...
Imagination Technologies has unveiled a new version of its Rogue family of Series6 GPUs -- and this upcoming flavor may be the first consumer hardware to integrate rasterization and ray tracing ...
However, these screenshots show a secret Wolfenstein 3D level in Doom 2, with the lighting handled by an RTX path on one of today's best graphics cards, making the game almost unrecognizable.
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