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To create a scene graph, you need to define the nodes and their relationships. This can be done using a programming language, such as C++, Java, or Python, or a graphical tool like Blender, Maya ...
Using MonacoFX is straightforward. Just create a MonacoFX node and add it to the scene graph. Here's a an example on how to use MonacoFX with syntax highlighting and code folding for an existing ...
Numerous applications require robots to operate in environments shared with other agents, such as humans or other robots. However, such shared scenes are typically subject to different kinds of ...
To represent this variability, we propose the Variable Scene Graph (VSG), which augments existing 3D Scene Graph (SG) representations with the variability attribute, representing the likelihood of ...
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