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A Tetris game implemented in Java using the Model-View-Controller (MVC) design pattern. Made by Arthur RIGONNET and Mathieu PONTON under the supervision of Mr. Frederic Armetta during our 3rd Year at ...
This Java Tetris game applies OOP principles like encapsulation, inheritance, and polymorphism, using Swing and AWT for the GUI. Built on MVC, it ensures maintainability. Features include ...