News

Google’s Crawling and Rendering Process – The 2nd Render / Indexing Phase (announced at Google I/O 2018) Speed – one of the biggest hurdles for AJAX applications. Google crawls web pages un-cached so ...
Google's web crawler simulates "idle" states to better render JavaScript-heavy sites, improving indexing of deferred content on webpages. Google's web crawler simulates "idle" states to trigger ...
Unity 2018 will be a continuation of the last release in the Unity 2017 development cycle, Unity 2017.3. Showcasing Unity 2018’s new rendering system, Scriptable Render Pipeline, ...
"Unity 6 is the first version where we have a new graphics backend, WebGPU, the next-generation standard for rendering on the web," explains Ben Craven, staff technical product manager at Unity.
In terms of rendering quality, I'd say Godot is about 4/10, Unity 8/10, Unreal 10/10. For tools, Unity and Unreal are fairly level at 7/10, Godot 5/10. Godot would be fine for 2D mobile games.
A web app that relies entirely on client-side JavaScript can still exceed the capacity of Google’s Web Rendering Service (WRS), making it difficult for Googlebot to crawl and index content.
For instance, Statista reported that Unreal Engine is the second most popular 3rd party game engine used for video game development in the United Kingdom after Unity.. The Develop 100 Tech List ...
In an interview with Kenichi Suzuki from Faber Company Inc., Google Developer Advocate Martin Splitt recently shared key information about JavaScript rendering, server-side vs. client-side ...