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Metal Gear Solid character Solid Snake is a tough, silent guy due to the technical limitations of the MSX2 computer.
Metal Gear's grim and competent special ops protagonist Solid Snake was only grim and quiet thanks to strict tech limitations restricting what his creator, Hideo Kojima, could do with him.
"Solid Snake, the protagonist of my debut title Metal Gear (1987), was born as a silent 'tough guy' because of these ...
I’m just gonna level with ya’ll, I didn’t think much of Metal Gear Solid 3: Snake Eater in 2004. But a new look at an improved gameplay feature in the upcoming remake, Metal Gear Solid Delta, might ...
Hideo Kojima's games have certainly never been ones to conform to expectations, but even so, we don't think anyone was expecting to see a Solid Snake lookalike ... to the Metal Gear Solid protagonist.
At its conclusion, we see Neil don a bandanna in the same way Solid Snake would in Metal Gear Solid, before directing a squad of soldiers in the same manner as Cliff in the first Death Stranding.
In that moment he undeniably looks very much like Solid Snake – the much-loved protagonist of Kojima’s Metal Gear Solid series. So does this mean that Solid Snake is in Death Stranding 2?
with a remake of Metal Gear Solid 3: Snake Eater set to be released in August. Kojima clearly hasn’t moved on entirely though, as he’s already known to be working on a spiritual sequel of ...
It's a small detail but it's an unmistakable one for longtime Kojima-fanciers: From the first Metal Gear Solid, the bandana has been an iconic part of the look for both Solid Snake and Big Boss.
like what’s with the guy who looks almost exactly like Metal Gear’s Snake near the end of it? The timed PlayStation 5 console exclusive’s latest set of announcements came during a panel ...
Neil is a new character played by Luca Marinelli, and he bears a striking resemblance to Solid Snake, the protagonist of Kojima's Metal Gear series. Toward the end of the 10-minute-long trailer ...