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  1. GDScript reference — Godot Engine (stable) documentation in …

    GDScript is a high-level, object-oriented, imperative, and gradually typed programming language built for Godot. It uses an indentation-based syntax similar to languages like Python. Its goal is …

  2. Learn to code with GDScript - Godot Engine

    In Godot, you can write code using the GDScript and C# programming languages. If you are new to programming, we recommend starting with GDScript because we designed it to be simpler …

  3. Aprende a programar con GDScript - Godot Engine

    Aprende a programar con GDScript¶ En Godot, puede escribir código utilizando los lenguajes de programación GDScript y C#. Si eres nuevo en programación, te recomendamos que …

  4. GDScript 参考 — Godot Engine (4.x) 简体中文文档

    GDScript 是一种 面向对象 的高级 指令式 渐进类型 编程语言,专为 Godot 构建,以与 Python 等语言类似的缩进结构为其基本语句结构。 设计 GDScript 这门语言旨在与 Godot 引擎紧密集 …

  5. GDScriptリファレンス — Godot Engine (4.x)の日本語のドキュメ …

    GDScript は高レベルの オブジェクト指向 、 命令型 、および 漸進的型付け プログラミング言語であり、Godot用に構築されました。これは Python のような言語に似たインデントベース …

  6. GDScript reference - Godot Engine

    GDScript is a high-level, object-oriented, imperative, and gradually typed programming language built for Godot. It uses an indentation-based syntax similar to languages like Python. Its goal is …

  7. GDScript basics — Godot Engine (3.1) documentation in English

    GDScript is a high level, dynamically typed programming language used to create content. It uses a syntax similar to Python (blocks are indent-based and many keywords are similar). Its goal is …

  8. GDScript: An introduction to dynamic languages - Godot Engine

    This tutorial aims to be a quick reference for how to use GDScript more efficiently. It focuses on common cases specific to the language, but also covers a lot of information on dynamically …

  9. GDScript — Godot Engine (3.1) documentation in English

    What is GDScript and why should I use it? What were the motivations behind creating GDScript? What type of 3D model formats does Godot support? Will [insert closed SDK such as FMOD, …

  10. GDScript reference

    GDScript is a high-level, object-oriented, imperative, and gradually typed programming language built for Godot. It uses an indentation-based syntax similar to languages like Python. Its goal is …

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