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  1. Canvas resizing leads to render problems in WebGPU - Babylon.js

    Oct 31, 2023 · When creating a scene, like in the code snippet below, where the canvas is resized when the window/tab of the browser is resized, the WebGPU engine fails to produce a …

  2. Advanced Troubleshooting Guide for Babylon.js - Mindful Chase

    Mar 11, 2025 · 1. Why is my Babylon.js scene not rendering? Ensure a camera and light source are properly configured, and verify object positions. 2. How do I improve Babylon.js …

  3. Loading OBJ Model in BabylonJs Not Loading - Stack Overflow

    Oct 4, 2023 · I have a Blazor WASM project that I load Babylon scene. When I load a simple scene (drawing a sphere on a plane) everything loads fine. But, I am trying to load an *.obj file, …

  4. Issue getting scene.render to work properly. #181 - GitHub

    Dec 2, 2021 · I will implement with my new documentation to make sure it's working as expected, but there is an opt-in mechanism to skip render when the canvas is not visible (using …

  5. Some Trouble With Multi Canvas - Questions - Babylon.js

    Feb 21, 2025 · I create a multi canvas engine to render 4 scene to 4 different canvas, but camera and scene.onPointerObservable do not work well: only the last canvas invoking event when …

  6. Troubleshooting Common Issues in Babylon.js Development

    Mar 5, 2025 · Babylon.js-related problems often arise due to incorrect scene setup, inefficient rendering techniques, WebGL compatibility issues, and memory management problems. …

  7. Unable to display mesh on canvas using babylon js

    Aug 15, 2016 · No vertices property in exported scene / mesh ( Blender to Babylon.js exporter )

  8. Shadows not rendering - Questions - Babylon.js

    Mar 31, 2025 · Hello, I have an error in my code and I can’t find it. Whenever I add objects, then add a point light, and then use shadow(); scene only gets a bit darker.

  9. Advanced Troubleshooting in Babylon.js for Web-Based 3D …

    1. Why is my Babylon.js scene rendering blank? Check that engine.runRenderLoop() is running, the camera is positioned correctly, and the canvas is visible in the DOM. 2. How do I debug …

  10. Using WebXR with a second canvas does not work #10560

    Jun 23, 2021 · I want to add - it is currently not possible to change the rendering context (i.e. the gl object) in our engine, so a custom canvas will not work as expected. The current solution is …

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