
Lua operators, why isn't +=, -= and so on defined?
Nov 20, 2013 · In Lua's case, the language is intended to be an embedded scripting language, so any changes that make the language more complex or potentially make the compiler/runtime …
if statement - if, else, else if and end Lua - Stack Overflow
May 2, 2012 · Any idea why this is wrong in Lua? if Pieza == 1 then if Rotacion == 1 then Piezas = Cuadrado1 else if Rotacion == 2 then Piezas =
What does operator ~= mean in Lua? - Stack Overflow
Nov 18, 2020 · What does the ~= operator mean in Lua? For example, in the following code: if x ~= params then
if statement - How to check if a value is equal or not equal to one …
Because control structures in Lua only consider nil and false to be false, and anything else to be true, this will always enter the if statement, which is not what you want either. There is no way …
Concatenation of strings in Lua - Stack Overflow
Since strings in Lua are immutable, each concatenation creates a new string object and copies the data from the source strings to it. That makes successive concatenations to a single string …
function - Difference between . and : in Lua - Stack Overflow
Difference between . and : in Lua Asked 14 years, 4 months ago Modified 10 months ago Viewed 79k times
Inline conditions in Lua (a == b ? "yes" : "no")? - Stack Overflow
Apr 3, 2011 · There is a nice article on lua-users wiki about ternary operator, together with problem explanation and several solutions.
lua - print () command and multiple items - Stack Overflow
Jun 7, 2020 · Some context, This is some of my first programming in Lua and I am doing it with QSC software. local a = Controls.Flippy.String local b = Controls.Flippy.Value local c = …
lua - How to make a kill command to kill a specific player? - Stack ...
I want to make a command that would kill a player you specify. Let's say I type "kill/Paul". Now I want to kill the player with the name Paul. This is my command …
How to get number of entries in a Lua table? - Stack Overflow
@rboy true but the point is, in Lua assigning nil to a table key means deleting it. There's no way to distinguish between keys with nil values and keys with no value, regardless of method.