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  1. Home | PSXDEV

    Jun 13, 2023 · Welcome to the PlayStation 1 (PSX, PS1/PSone) and Net Yaroze Development website . Here you will find PlayStation 1 tools written as far back as the early ninties, …

  2. [DOWNLOAD] PlayStation 1 BIOS Collection - PSXDEV

    May 5, 2012 · Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial …

  3. [DOWNLOAD] PlayStation 1 BIOS Collection - Page 6 - PSXDEV

    Mar 17, 2015 · I've recently extracted the PS1 BIOS from my PS2 (SCPH-30003) using a combination of tonyhax 1.4.3 and PSX BIOS dumper 2.6 by Shendo (memory card method). I …

  4. [DOWNLOAD] PlayStation 1 BIOS Collection - Page 7 - PSXDEV

    Jan 21, 2022 · Tamaki310 What is PSXDEV? Posts: 1 Joined: January 21st, 2022, 3:34 am PlayStation Model: SCPH-7501 Discord: 500229432045338625

  5. Help - PSXDEV

    This tutorial will teach you how to setup and install Psy-Q for the PlayStation 1 (PSX, PS1 / PSone). What is Psy-Q? Psy-Q was an SDK created by SN Systems Limited and Psygnosis. …

  6. Downloads - PSXDEV

    MIPS Instruction Set: 3.10 MB: The instruction set for the PlayStation 1 R3000A CPU Technical Reference CD 2.3: 197 MB

  7. [DOWNLOAD] BootEdit V2.0 - Loser 2000 - PlayStation ... - PSXDEV

    Dec 31, 2012 · Admin / PSXDEV Posts: 2718 Joined: December 31st, 2012, 7:37 am I am a: Shadow PlayStation Model: H2000/5502

  8. PSX - Sonic1 demo - Page 2 - PlayStation Development Network

    Dec 31, 2012 · Re: PSX - Sonic1 demo Post by nocash » January 1st, 2023, 5:22 am tiagosc wrote: December 31st, 2022, 3:37 pm This bug in the collision of the spikes near the wall also …

  9. Homebrew - PSXDEV

    This is a collection of all the games people have made and have uploaded which were found within the forums using Psy-Q and other various SDK's.

  10. Homebrew AR/PSX blaster like project - PlayStation Development …

    Jun 5, 2019 · I've been trying to learn basic hardware stuff. For this project I am trying to create something like the PSX blaster. At the moment I have a breakout board and have been trying …